-- A version of the game Asteroids in Ada using OpenGL.
-- COL Gene Ressler.
--
-- The specification for graphics state of this simulation consists
5 -- entirely of the procedure that registers the necessary GLUT
-- callbacks. The callbacks cause updates to the simulation state
-- based both on user inputs and on advancing of the GLUT real time
-- clock.
10 package Graphic_State is
-- Initialize the module for operation.
procedure Initialize;
15 end Graphic_State;