glutReportErrors - for debugging purposes; prints out
OpenGL run-time errors.
SYNTAX
void glutReportErrors(void);
DESCRIPTION
This routine prints out any OpenGL run-time errors pending
and clears the errors. This routine typically should only
be used for debugging purposes since calling it will slow
OpenGL programs. It is provided as a convenience; all the
routine does is call glGetError until no more errors are
reported. Any errors detected are reported with a GLUT
warning and the corresponding text message generated by
gluErrorString.
Calling glutReportErrors repeatedly in your program can
help isolate OpenGL errors to the offending OpenGL com-
mand. Remember that you can use the -gldebug option to
detect OpenGL errors in any GLUT program.
SEE ALSO
glutInit, glutCreateWindow, glutInitDisplayMode,
gluErrorString, glGetError
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
Man(1) output converted with
man2html,
Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org