glutSolidCone, glutWireCone - render a solid or wireframe
cone respectively.
SYNTAX
void glutSolidCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks);
void glutWireCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks);
ARGUMENTS
base The radius of the base of the cone.
height The height of the cone.
slices The number of subdivisions around the Z axis.
stacks The number of subdivisions along the Z axis.
DESCRIPTION
glutSolidCone and glutWireCone render a solid or wireframe
cone respectively oriented along the Z axis. The base of
the cone is placed at Z = 0, and the top at Z = height.
The cone is subdivided around the Z axis into slices, and
along the Z axis into stacks.
SEE ALSO
glutSolidSphere, glutSolidCube, glutSolidTorus,
glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron,
glutSolidIcosahedron, glutSolidTeapot
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
Man(1) output converted with
man2html,
Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org