glutSolidTeapot,  glutWireTeapot - render a solid or wire-
       frame teapot respectively.


SYNTAX

       void glutSolidTeapot(GLdouble size);
       void glutWireTeapot(GLdouble size);


ARGUMENTS

       size      Relative size of the teapot.


DESCRIPTION

       glutSolidTeapot and glutWireTeapot render a solid or wire-
       frame  teapot  respectively. Both surface normals and tex-
       ture coordinates for the teapot are generated. The  teapot
       is generated with OpenGL evaluators.


BUGS

       The  teapot is greatly over-tesselated; it renders way too
       slow.

       OpenGL's default glFrontFace state assumes that front fac-
       ing  polygons  (for the purpose of face culling) have ver-
       tices that wind counter clockwise when projected into win-
       dow  space.  This teapot is rendered with its front facing
       polygon vertices winding clockwise.  For OpenGL's  default
       back face culling to work, you should use:

         glFrontFace(GL_CW);
         glutSolidTeapot(size);
         glFrontFace(GL_CCW);

       Both  these  bugs  reflect  issues  in  the  original  aux
       toolkit's teapot rendering routines (GLUT  used  the  same
       teapot rendering routine).


SEE ALSO

       glutSolidSphere, glutSolidCube, glutSolidCone,
       glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron,
       glutSolidTetrahedron, glutSolidIcosahedron


AUTHOR

       Mark J. Kilgard (mjk@nvidia.com)











Man(1) output converted with man2html, Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org